Monday, 20 July 2015

Concept of structure in C !

A structure is a collection of one or more variables(possibly of different types)under a single name. For instance, you want to store the information about a student like roll no, class, marks etc. The one way to do so is declaring variables separately But C offers Structures to handle such situations under one roof. Thus,it can be said that A structure is a collection of variables referenced under one name.

Syntax of structure :
struct first {
     /*member element declarations */
}
The keyword  struct tells the compiler that a structure is being defined. An optional name called a structure tag may follow the struct(as with first here).

Let's take a example:
struct student{
    int roll_no;
    char name;
    int class;
    float marks;
}
In the above definition, the student is a structure tag.At this point of time(i.e. after the above definition), no structure variable has been declared, that is, no memory has been reserved. So a structure declaration that is not followed by a list of variables reserves no storage.

Structure variable declaration :
Now after defining  structure , we need to declare structure variable.
To declare a structure variable having the data form as defined by student, we write
student senior_student;
Now,
struct student{
    int roll_no;
    char name;
    int class;
    float marks;
}student senior_student;
structure senior_student will be having its elements as roll_no , name , class etc.

Alternatively we can write
struct student{
    int roll_no;
    char name;
    int class;
    float marks;
}senior_student;
Both have same meaning.

Referencing structure elements:
There are two types of operators used for accessing members of a structure:
1. Member operator( . )
2. Structure pointer operator( -> )
General syntax for access structure element by memory operator is :
structure_name.member;
Suppose, we want to access name for variable senior_student. Then, it can be accessed as:
senior_student.name;
The Structure pointer operator( -> ) will discuss in pointer section.

Structure and functions:
Structure can be passed to functions by value as well as by reference just like other variable.

Typedef :
C provides a facility called typedef for creating new data type names
For example, the declaration
typedef int student;
makes the name student a synonym for int. The type student can be used in declaration casts etc., in exactly same way that the type int can be:

student roll_no, marks;

difference between typedef and #define :
typedef is similar to #define(The #define is a C-directive which is also used to define the aliases for various data types), except that typedef is interpreted by the compiler where as #define statements are processed by the pre-processor.

Unions:
A union is a special data type available in C that enables you to store different data types in the same memory location. You can define a union with many members, but only one member can contain a value at any given time.
The syntax is based on structures:
union u_tag{
    int val;
    float fval;
    char cval[20];
}u;
The u_tag is optional. Now, a variable of u_tag type can store an integer, a floating-point number, or a string of characters. This means that a single variable i.e. same memory location can be used to store multiple types of data.

The memory occupied by a union will be large enough to hold the largest member of the union. For example, in above example u_tag type will occupy 20 bytes of memory space because this is the maximum space which can be occupied by character string.
let's see:

#include <stdio.h>
#include <string.h>

union Data
{
   int i;
   float f;
   char  str[20];
};

int main( )
{
   union Data data;       

   printf( "Memory size occupied by data : %d\n", sizeof(data));

   return 0;
}

it produces the following result:
 Memory size occupied by data : 20


                                             

Syntactically, members of a union are accessed as
union_name.member
or
union_name->member
just as for structures.

union may occur within structures and arrays, and vice versa.

Difference between union and structure:

#include <stdio.h>
union student_union {        
   char name[32];
   float marks;
   int roll_no;
}u;
struct student_struct {
   char name[32];
   float marks;
   int roll_no;
}s;
int main(){
   printf("size of union = %d \n",sizeof(u));
   printf("size of structure = %d", sizeof(s));
   return 0;
}
When the above code is compiled and executed, it produces the following result:                                                           


As you can see,There is difference in memory allocation between union and structure
The amount of memory required to store a structure variables is the sum of memory size of all members:
name+marks+roll_no = 32+4+4 = 40 bytes
But, the memory required to store a union variable is the memory required for largest element of an union:
name = 32 bytes
Another difference is, all members of structure can be accessed at any time. But, only one member of union can be accessed at a time in case of union and other members will contain garbage value.

Bit Fields :
When storage is at a premium, it may be necessary to pack several objects into a single machine word i.e. 0 or 1 .The C programming language offers a better way to utilize the memory space in such situation.
Suppose a C program contains a number of TRUE/FALSE variables grouped in a structure called status, as follows:

struct
{
  unsigned int width;
  unsigned int height;
} status;

This structure requires 8 bytes of memory space but in actual we are going to store either 0 or 1 in each of the variables.  If you are using such variables inside a structure then you can define the width of a variable which tells the C compiler that you are going to use only those number of bytes.
More detail Bit Field .

If you like this post or have any question, please feel free to comment !
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